Learning Renderman (2) - The Colour Cube
- Created on Sunday, 03 April 2011 15:19
- Last Updated on Monday, 09 January 2012 20:59
Summary
The Colour Cube demo, found in The Renderman Companion, is somewhat of a beginners landmark when learning Renderman as a lot of the basic attributes of the language are learnt. The notes presented here, relevant to the C API binding of Renderman, look at creating object instances. Instances of an object are used as a means of reducing the number of procedural call required to produce more complicated scenes.
Learning Renderman (1) - Introduction
- Created on Thursday, 31 March 2011 19:11
- Last Updated on Monday, 09 January 2012 20:58
Summary
For a while I have been thinking of learning Renderman, the REYES architecture, photorealistic, 3D computer graphics rendering tool. Today, I finally took the plunge. I have also been planning to document my progress along the way. This section of my notes is a documentation of my progress in learning Renderman by primarily using the C programming language. I intend to delve into RIB files and use other programming languages and tools, if necessary, too.


